UI/UX design people navigate by instinct.

A good mountain path needs no signposts: the way forward is simply obvious. That’s our standard for interface design. We provide UI/UX design services in Nepal for websites, mobile apps, and software products, creating screens people understand the moment they see them.

A cairn of stacked trail stones strung with prayer flags, marking the way

Good UX isn’t decoration; it’s the difference between an app people use daily and one they delete by Friday. We start with research into who your users are, what they’re trying to do, and where they get stuck, then design flows, wireframes, and polished interfaces that remove every unnecessary step between your user and their goal.

Because we’re also developers, our designs aren’t pretty pictures that fall apart in engineering. Every screen we hand over is buildable, specified, and considerate of real-world constraints like slow networks and small budgets.

What We Deliver

Everything this trail includes

UX research & audits

User interviews, competitor analysis, and honest audits of where your current product loses people.

Wireframes & user flows

The architecture of your product mapped clearly before a single pixel is polished.

Interface (UI) design

Beautiful, consistent screens for web and mobile, designed in Figma and organised for developers.

Interactive prototypes

Clickable prototypes you can test with real users, and show investors, before committing to code.

Design systems

Reusable components, tokens, and rules so your product stays consistent as it grows.

Usability testing

Watching real people use your product, finding the friction, and smoothing the path.

Why The Brilliant Ideas

Why climb with us

Designers who ship

We build what we design, so nothing we draw is impossible, vague, or wasteful to engineer.

Research over opinion

Design debates end quickly when you watch a real user try the thing. We test, we don’t guess.

Local context matters

We design for the devices, languages, and habits of real Nepali users as fluently as for global audiences.

Instinct as the goal

Our benchmark is simple: if a screen needs explaining, it isn’t finished.

How It Runs· हाम्रो बाटो

From first call to launch

  1. 1

    Understand the job

    What is the user actually trying to finish, and what happens if they cannot? We would rather spend a day on this than a week designing the wrong flow beautifully.

  2. 2

    Research & audit

    Interviews where they are available, analytics and session recordings where they are not, and an honest audit of the current product if one exists.

  3. 3

    Flows & wireframes

    Structure before surface. Grey boxes are faster to argue about, and every argument settled here is one that does not happen in code.

  4. 4

    Prototype & test

    A clickable prototype in front of five real users. We record it, and the recording ends the debate faster than any opinion in the room.

  5. 5

    Interface design

    Full visual design with every state accounted for: loading, empty, error, and the screen with far more content than the mockup imagined.

  6. 6

    Handover & support

    A component-organised Figma file with tokens and specs, plus availability while your team builds, because the questions always come during implementation.

What It Costs· लागत

Straight answers on price

Most agencies here will not give you a number before a meeting. These are the bands we actually quote inside, so you can tell whether we are worth the meeting.

UX audit

NPR 30,000 – 80,000

An existing product and a prioritised list of what is losing you users.

1 – 2 weeks

Landing page or small site

NPR 40,000 – 100,000

A handful of screens designed properly, with responsive behaviour specified.

1 – 3 weeks

App or product design

NPR 150,000 – 500,000

Research, flows, prototype, and full interface design across the product.

4 – 10 weeks

Design system

NPR 200,000 – 600,000

A component library and token set for a team that ships continuously.

6 – 12 weeks

We scope in screens and flows rather than in hours, so two quotes from us for the same product are comparable and neither drifts. Usability testing is priced separately because participant recruitment and incentives are a real cost, and it is the line item we most often recommend keeping.

Questions· प्रश्नहरू

Asked around the campfire

What’s the difference between UI and UX design?

UX is the path: the flows, structure, and logic of how someone gets things done. UI is how that path looks and feels: colour, type, spacing, motion. We do both, because a beautiful screen with a confusing flow fails, and so does a logical flow that looks untrustworthy.

Do you redesign existing apps and websites?

Yes. A UX audit of your current product is often the best first step. We identify exactly where users struggle, then redesign with evidence rather than taste alone.

What tools do you use?

Figma for design and prototyping, with organised files and components your developers (or ours) can build from directly.

Can you work with our development team?

Absolutely. We deliver specs, assets, and design systems that drop cleanly into any team’s workflow, and we stay available while they build.

How much does UI/UX design cost in Nepal?

It scales with the size of the product; a landing page is a different journey than a full app. We scope in screens and flows, so quotes are transparent and comparable.

How many users do you need to test with?

Five, for most questions. It is a well-established finding that five participants surface the large majority of usability problems in a given flow, and that testing twenty mostly reproduces what the first five told you. Testing five people three times through a project beats testing fifteen people once.

What do you actually hand to developers?

A Figma file organised into components with named tokens for colour, type, and spacing, so values are shared rather than eyeballed. Every state a screen can be in: loading, empty, error, and too-much-content. Responsive behaviour at the breakpoints that matter. And a note on anything whose motion or interaction is not obvious from a static frame.

Do you design for accessibility?

As a default, not an upgrade. Text contrast that meets WCAG AA, tap targets large enough for a real thumb, visible keyboard focus, and labels on every form field. It costs nothing extra at design time and it is expensive to retrofit. It also makes the product measurably better for people using a cracked phone in bright sunlight, which is most people.

Can you audit our product without redesigning it?

Yes, and it is often the right first step. A UX audit gives you a prioritised list of where users are losing the thread, with evidence and a severity rating, and you can act on it with your own team. Sometimes the audit finds that the design is fine and the problem is load time, which is a much cheaper thing to fix.

A path so clear it needs no signposts.Let’s design yours.

Tell us where you want to go, and we’ll map the route, free of charge.

Talk to Us